The name of the wolf that killed Hrothmund is "Ondjage." You'll need to say his name to enter Hrothmund's Barrow. Say any other name and you'll NEVER be able to get in! Svenja Snow-Song
I heard this guy talking...he said there's some kind of thieves' stash hidden in one of the ice caves, but it's guarded by a few Grahl... Fort Frostmoth
There's a body at the bottom of Lake Fjalding! I saw it once, through a hole in the ice. Fort Frostmoth
They say there's pirate treasure buried somewhere on the island. Been here for a hundred years, and nobody's ever found it. Solstheim
Smuggling raw glass is a crime. All raw glass belongs to the Emperor, so it's the crime of treason, and punished by death. But... there's so much money to be made selling black market raw glass that it's a rare merchant who'll refuse to buy a piece from you. Of course, if the mine guards catch you stealing raw glass, they just kill you. Which is why we don't steal raw glass. Miner Dissapla Mine
Smuggling raw glass is a crime. All raw glass belongs to the Emperor, so it's the crime of treason, and punished by death. But... there's so much money to be made selling black market raw glass that it's a rare merchant who'll refuse to buy a piece from you. Of course, if the mine guards catch you stealing raw glass, they just kill you. Which is why we don't steal raw glass. Miner Dunirai Caverns
Smuggling raw glass is a crime. All raw glass belongs to the Emperor, so it's the crime of treason, and punished by death. But... there's so much money to be made selling black market raw glass that it's a rare merchant who'll refuse to buy a piece from you. Of course, if the mine guards catch you stealing raw glass, they just kill you. Which is why we don't steal raw glass. Miner Halit Mine
Smuggling raw glass is a crime. All raw glass belongs to the Emperor, so it's the crime of treason, and punished by death. But... there's so much money to be made selling black market raw glass that it's a rare merchant who'll refuse to buy a piece from you. Of course, if the mine guards catch you stealing raw glass, they just kill you. Which is why we don't steal raw glass. Miner Yassu Mine
Smuggling ebony is a crime. All ebony belongs to the Emperor, so it's the crime of treason, and punished by death. But... there's so much money to be made selling black market ebony that it's a rare merchant who'll refuse to buy a piece from you. Of course, if the mine guards catch you stealing ebony, they just kill you. Which is why we don't steal ebony. Miner Sudanit Mine
Smuggling ebony is a crime. All ebony belongs to the Emperor, so it's the crime of treason, and punished by death. But... there's so much money to be made selling black market ebony that it's a rare merchant who'll refuse to buy a piece from you. Of course, if the mine guards catch you stealing ebony, they just kill you. Which is why we don't steal ebony. Miner Caldera Mine
Smuggling ebony is a crime. All ebony belongs to the Emperor, so it's the crime of treason, and punished by death. But... there's so much money to be made selling black market ebony that it's a rare merchant who'll refuse to buy a piece from you. Of course, if the mine guards catch you stealing ebony, they just kill you. Which is why we don't steal ebony. Miner Elith-Pal Mine
There must be more diamond deposits on Vvardenfell. This kind of rock is common here. But even though people have been here for thousands of years, the island has never been fully explored. Miner Abaelun Mine
This is a dangerous place, so none of the House people will come here. So we have kept the secret of the ebony all to ourselves. Now you know our secret. you are brave to come so far, outlander, so we will let you live, but do not touch the ebony. Miner Yanemus Mine
I like your style, n'wah. Here's a tip. Propylon. Ever been in a Dunmer stronghold? Have you seen the propylon chambers, with the two big stone pillars? They're transportation devices. Except you need a key to use them -- a tiny little thing called a 'propylon index'. A guy tried to sell me one -- wanted a fortune for it, so I told him to blow. Later I hear this guy went to a Daedric shrine called Maelkashishi, and forgot to come back. So maybe the propylon index went there with him. And stayed. Crazy-Legs Arantamo Disposition ≥ 60
I like your style, n'wah. Here's a tip. Propylon. Ever been in a Dunmer stronghold? Have you seen the propylon chambers, with the two big stone pillars? They're transportation devices. Except you need a key to use them -- a tiny little thing called a 'propylon index'. A guy tried to sell me one -- wanted a fortune for it, so I told him to blow. Later I hear this guy went to a Daedric shrine called Maelkashishi, and forgot to come back. So maybe the propylon index went there with him. And stayed. Crazy-Legs Arantamo Disposition ≥ 30
Do the old places of the Deep Elves interest you? Then you should go see Nchuleftingth. The walls still glow with strange lights, and terrible things walk and squeal in the passages. it is a bad place, and very dangerous, but it is filled with wonders. Ashlanders Disposition ≥ 30 Erabenimsun Camp
All outlanders are looking for the old Deep Elf places. Have you heard of Nchardumz? Maybe not. Maybe you will be surprised when you see it. Ashlanders Disposition ≥ 30 Erabenimsun Camp
Southeast of Erabenimsun camp is an old stone place called Tusenend. That is where we send outlanders when we are tired of listening to them. Ashlanders Disposition ≥ 30 Erabenimsun Camp
Southeast of Zainab camp is an old cave they call Pulk. Everyone says there are bandits hiding there. But I do not know if it is true. I have not seen for myself. Ashlanders Disposition ≥ 30 Zainab Camp
Do the old places of the Deep Elves interest you? then you must look upon Nchuleft. That place is very old, and you can still go down inside. The walls still glow with strange lights, and terrible things walk and squeal in the passages. Ashlanders Disposition ≥ 30 Zainab Camp
Everyone knows the people who worship Mehrunes Dagon have returned to Indoranyon. It is none of our business, and they are very unpleasant if disturbed. They stay in the dark, and do not bother us or our herds. Ashlanders Disposition ≥ 30 Zainab Camp
South and west of Kushtashpi, the old Daedric place west of Ahemmusa camp, is the entrance to an old cavern called Sanit. That is where they found two hunter dead, their flesh white and bloated by the corprus. That is not a place where a wise man would go. Ashlanders Disposition ≥ 30 Ahemmusa Camp
Are you interested in seeing the old places of the Daedra worshippers? Look upon Esutanamus. It sits upon an island east of the mainland beaches, southeast of the Telvanni town of Tel Mora. Sometimes a champion will enter there in search of ancient weapons and treasures. Ashlanders Disposition ≥ 30 Ahemmusa Camp
The old stones at Zergonipal... beneath those stones are dark chambers and a great statue. None of our people have been there in many years. Ashlanders Disposition ≥ 30 Ahemmusa Camp
Kushtashpi, that is the name of old Daedric stones west of Ahemmusa camp. No one goes there. It is a deep and dark place. Ashlanders Disposition ≥ 30 Ahemmusa Camp
Vampires have returned to Vvardenfell. In the ruins of the Deep Elves at Druscashti. They are foul, and must be destroyed... but these are difficult times, and who can risk his life or his tribe by drawing the attention of such creatures? Ashlanders Disposition ≥ 30 Urshilaku Camp
At the ruins of Assurnabitashpi, they have an old shrine to Mehrunes Dagon. Stay far from that place -- it is cursed. Ashlanders Disposition ≥ 30 Urshilaku Camp
The ancient Dunmer stronghold at Valenvaryon... we have seen orcs there. Orcs worship Malacath. It is a bad place. Ashlanders Disposition ≥ 30 Urshilaku Camp
Kushtashpi, that is the name of old Daedric stones west of Ahemmusa camp. No one goes there. It is a deep and dark place. Ashlanders Disposition ≥ 30
Orvas Dren is my brother. I don't know what you've heard of him. I won't defend everything he's done. But don't become his enemy. Duke Vedam Dren Disposition ≥ 30
Somebody said Larrius Varro over at Fort Moonmoth is looking for you. Said he wanted to talk to you. Don't know what about. Traven Marvos Disposition ≥ 30
Somebody said Larrius Varro over at Fort Moonmoth is looking for you. Said he wanted to talk to you. Don't know what about. Bacola Closcius Disposition ≥ 30
Somebody said Larrius Varro over at Fort Moonmoth is looking for you. Said he wanted to talk to you. Don't know what about. Benunius Agrudilius Disposition ≥ 30
Somebody said Larrius Varro over at Fort Moonmoth is looking for you. Said he wanted to talk to you. Don't know what about. Ranis Athrys Disposition ≥ 30
Somebody said Larrius Varro over at Fort Moonmoth is looking for you. Said he wanted to talk to you. Don't know what about. Fasile Charascel Disposition ≥ 30
An associate was on an expedition to Azura's Coast -- he just walks the beaches and islands, looking for opportunities -- and the oddest thing -- he came back with tons of cash. Said he'd bumped into a real big spender... seemed sort of frazzled by the whole thing. He was pretty tight-lipped about the guy -- only said that he was a bit eccentric and seemed to have a serious alcohol problem. Kaye Disposition ≥ 30
They say they buried Olmgerd in the bottom of an ancient Dunmer tomb. From the skald's telling, the burial was on a long finger of land on the southeast coast of Vvardenfell, on a little island close to shore on the west coast of the peninsula. Figure it's somewhere on the stretch between the Daedric ruins at Zaintiraris and Tel Branora. Gods be with you. And thanks for the mazte. Ennbjof
And of course they buried Stormkiss with him. Stormkiss was Olmgerd's enchanted battle-axe. And you see this old key? See what it says on it? 'Stormkiss.' Here. Take it. Healer says the mazte is killing me. I'm going home to Skyrim to die. You, you got your life ahead of you. Go ahead. Take it. Ennbjof
Thanks for the mazte. Such generosity should be repaid. You know the Nord once ruled this land, don't you? Back when these Dark Elves were squatting around campfires in nix skins? Back in the First Age when the sons of Harald Hand-Free ruled the northern coasts of Tamriel, during the Skyrim Conquests? Well, I bet you didn't know Olmgerd the Outlaw, Harald's bastard, was buried as befits a Nord lord's son, in his ship, in a tomb deep in the mother rock. Ennbjof
I delivered a message to his assassins, Ranes and Navil Ienith. The message was a plot to kill his brother, Duke Vedam Dren. This message is in the basement of Dren's Villa, behind two locked and trapped doors, in a small chest on a bookshelf. If you ever need to influence Orvan Dren, this book would be ideal. Hides-His-Foot Disposition ≥ 30
Ra'Gruzgob knows something you'd like. Ra'Gruzgob put it under his pillow. For the sugar-fairy. Ra'Gruzgob Disposition ≥ 30
We miners don't grow the eggs. We just harvest them. The queen lays the eggs, the workers plant them, tend them, and nourish them, and we harvest them. Doesn't hurt the colony. They grow far more than they need. Miner Female
Kwama foragers and warriors won't attack us, since they're used to our smell. But they attack intruders. And you smell like an intruder. But don't worry. The queen squirts out foragers and warriors like seeds. If the foragers and warriors bother you, kill them, or run past, whichever is easier. But do us a favor, and don't kill the workers. They won't bother you, and we need them to keep the queen laying and the eggs ripening. Miner Male
When the blight gets a mine, you have to kill or cure them. It doesn't pay to cure the foragers, workers, or warriors -- a healthy queen can produce them fast enough. But you HAVE to cure the queen, or the mine is doomed. To cure the queen, you need to cast a cure blight spell or have scroll of Daerir's Blessing. Miner Female
Want to cure a blighted queen, but don't have the cure blight spell? Then you need to buy some Scroll of Daerir's Blessing scrolls. NOT Daerir's Miracle -- they cure YOU. Daerir's Blessing scrolls cure the target. Try Crulius Pontanian at Fort Moonmoth, or Miraso Seran at Telvanni Council Hall, or Ureso Drath at the Ald'ruhn Temple. Miner Male
You thinking about looking around for Dwemer sites? Well, it's your funeral. There's a well-known one called Mzahnch, on an island a ways east of Vivec. You don't look ready for that kind of excitement, but, heck, you don't try, you'll never learn, right? Bashag gro-Snagdu Disposition ≥ 30
So, you think House Hlaalu is just an Imperial puppet? Shows what you know. Who really runs House Hlaalu? Not the house council. Those posers do what Orvas Dren tells them. Orvas Dren is the Camonna Tong kingpin. And one day, when the time is right, Orvas Dren, the Camonna Tong, and all right-thinking Dunmer will rise up, murder you outlanders in your beds, and restore Morrowind to its ancient glory. Camonna Tong
I'm %Rank rank in %Faction, and I'd think twice about going down in a Daedric ruin without a crateful of potions and scrolls. Temple
You want my advice, rookie? I've been around. I've risen to %Rank rank in the Legion by being smart and careful. And if I were you, I'd stay away from Daedric ruins until you have a little more experience, and a heftier kit bag. Imperial Legion
I'm %Rank rank in %Faction, and I'd think twice about going down in a Daedric ruin without a crateful of potions and scrolls. Imperial Legion
You want my advice, rookie? I've been around. I've risen to %Rank rank in the cult by being smart and careful. And if I were you, I'd stay away from Daedric ruins until you have a little more experience, and a heftier kit bag. Imperial Cult
I'm %Rank rank in %Faction, and I'd think twice about going down in a Daedric ruin without a crateful of potions and scrolls. Imperial Cult
I'm %Rank rank in %Faction, and I'd think twice about going down in a Daedric ruin without a crateful of potions and scrolls. Thieves Guild
You want my advice, rookie? I've been around. I've risen to %Rank rank in the Guild by being smart and careful. And if I were you, I'd stay away from Daedric ruins until you have a little more experience, and a heftier kit bag. Mages Guild
I'm %Rank rank in %Faction, and I'd think twice about going down in a Daedric ruin without a crateful of potions and scrolls. Mages Guild
You want my advice, rookie? I've been around. I've risen to %Rank rank in this outfit by being smart and careful. And if I were you, I'd stay away from Daedric ruins until you have a little more experience, and a heftier kit bag. Fighters Guild
I'm %Rank rank in %Faction, and I'd think twice about going down in a Daedric ruin without a crateful of potions and scrolls. Fighters Guild
Interested in Dwarven artifacts? Fine. Dwarven ruins are fascinating. And there's good loot. Just one suggestion: you find yourself over your head, back out, and go back to running errands and hunting rats for a while. Seriously. Those centurions -- spider centurions, sphere centurions, steam centurions -- they are far too dangerous for most adventurers. Mages Guild
There's a lot of money to be made looting the Dwarven ruins. Against the law, yes, but where's there's a profit to be made, folks turn a blind eye. One problem -- the artifacts are often made of metal, and heavy as hell. Unless you're a big brute, it's tough to carry away all the loot. Me, I carry a Divine Intervention or an Almsivi intervention scroll. Load up, read the scroll, and I'm back in town with a load of goods. Thieves Guild
You like to poke your nose into doors out in the backcountry? A little suggestion. The places that look like they're made of a golden metal? With spires and towers? Those are Dwarven ruins. They're kinda dangerous -- partly because of the old Dwarven machines in them, and partly because of the kind of things that like to hide out in such old ruins. All the old ruins inside the Ghostfence, for example, are ancient Dwarven ruins. And I hear that vampires like them, too. Fighters Guild
You're an outlander, maybe you don't know about the kinds of Daedric ruins we have here in Morrowind. Daedra cults worship the Bad Daedra. You can learn more about that at the Temple. Anyway, long ago, before the Temple put a stop to it, people used to worship bad Daedra -- Molag Bal, Malacath, Sheogorath, and Mehrunes Dagon -- at Daedra shrines. But lately, since the Empire came in, some people have taken up worshipping the bad Daedra at these old sites. And I warn you. These are dangerous places. Dark Elf Disposition ≥ 30 Female
What are the most dangerous places in Morrowind? Well, probably the ash vampire citadels inside the Ghost Fence, on Red Mountain. But outside the Ghostfence? I guess the Daedric ruins would be the worst. They're all over the place, and full of bad Daedra, and the crazy folks who summon them. I hear vampires are pretty bad, too, but I've never seen any, personally. And the Dwemer sites are pretty bad, too. Dark Elf Disposition ≥ 30 Female
Daedra? You know what they are, right? Well, Daedric shrines are where Daedra cults worship Daedra. Bad people who summon bad Daedra. Stay away from them. Why? Because Daedra are nasty. And the folks that worship them are even nastier. Disposition ≥ 30 Male Generic
How do you recognize a Daedric shrine? Well, they've got long, funny names, like Ashurnibibi or Zaintiraris. Some are well-known sites, like Ald Sotha and Bal Fell. And stone and architecture is unmistakable. Big, dark, grey-green stone ruins, funny angles, funny markings and patterns on the stone. Weird oval crooked doors. And inside, all funny angles. Disposition ≥ 30 Female Generic
You know, people say the Zainab -- and Ashlanders in general -- are lying and untrustworthy. But I think it is partly a problem of pride. If the truth will shame them, they don't want to say it. Among the Ashlanders, no one would be rude enough to force an Ashlander to admit something shameful. But we civilized people, in may ways we are less careful of another's feelings than the Ashlander savages. In particular, the men are very proud. I don't know about the women. We rarely see them here. Disposition ≥ 70 Vos
You know, people say the Zainab -- and Ashlanders in general -- are lying and untrustworthy. But I think it is partly a problem of pride. If the truth will shame them, they don't want to say it. Among the Ashlanders, no one would be rude enough to force an Ashlander to admit something shameful. But we civilized people, in may ways we are less careful of another's feelings than the Ashlander savages. In particular, the men are very proud. I don't know about the women. We rarely see them here. Disposition ≥ 70 Tel Vos
Have you heard about poor Ienas Sarandas? He lost his patrimony betting on the guar. Sold every piece of the family silverware to pay his debts. A pity. I think it's driven him a bit mad. Wears clothes fit for a lord, and hasn't got a drake for a meal. Disposition ≥ 60 Ald-ruhn
Don't carry those cheap armorer's hammers around with you. Hammers are dead weight. Buy them, and use them on the spot. If you're a shortblade specialist, and you like to travel light, it's often cheaper to own and carry backup weapons. Imperial Legion Disposition ≥ 30
Always carry a jug of sujamma with you. That burst of strength, and the ability to penetrate armor and deal serious damage, will give you the one-time punch to face an opponent you normally can't handle. Thieves Guild Disposition ≥ 30
Remember: there's always a welcome for you in the Imperial cult. If you're having a hard time here in Morrowind, outlander, come home to the Imperial cult shrine. We'll find a use for you, and help you feel good while doing good. Imperial Cult Disposition ≥ 30
Keep your weapons sharp, your armor in good shape. If you can't afford to have others do it, learn to do it yourself. Get the best quality you can afford. You can be no better than the quality of your tools. Fighters Guild Disposition ≥ 30
Don't be in such a hurry when you're traveling. Take your time. Keep your eyes open. Learn from your experiences. You're on the road to learn about yourself and the world around you. Temple Disposition ≥ 30
Everybody can learn a few spells. You don't need to be a wizard to cast spells. It makes life easier. And when you learn a spell, practice. It's the only way to learn, and it helps to pass the time. Mages Guild Disposition ≥ 30
Never take a life carelessly. It cheapens you, and diminishes you. Take life seriously, if taking life is your profession. Morag Tong Disposition ≥ 30
If you're having trouble persuading someone, offer a bribe. Don't be so stuffy. Bribes are the lubricant of honest commerce. Great House Hlaalu Disposition ≥ 30
If you help someone, they'll remember. If you're loyal to others, they'll be loyal to you. Do the right thing. You know the right thing. Do the right thing, so you'll never regret what you've done. Great House Redoran Disposition ≥ 30
They say a vampire can hide among us? Nonsense. One look at the face, and you know a vampire. You can't disguise that. You can wear a helmet. But here in Morrowind, we don't trust anyone who won't take off a helmet in public. In Morrowind, someone like that is looking to spend some time in a big, hot fire. What? Well... now that you mention it, I don't think I've ever seen a Telvanni guard with his helmet off. Hmm.... Dark Elf Disposition ≥ 30 Male
In Morrowind, we don't like to hear about vampires. We know that, back West, the Mages Guild helps them hide. The Mages Guild is full of necromancers, and we don't like that one bit. If we see a vampire here in Morrowind, we put him on a stake and roast him. Well, truth be, we tell the Ordinators, let them take care of it. Private citizens have no business fighting vampires. They're too dangerous. Dark Elf Disposition ≥ 30 Female
They say a vampire can hide among us? Nonsense. One look at the face, and you know a vampire. You can't disguise that. You can wear a helmet. But here in Morrowind, we don't trust anyone who won't take off a helmet in public. In Morrowind, someone like that is looking to spend some time in a big, hot fire. Dark Elf Disposition ≥ 30 Male
They say they don't have much of a problem here with vampires. From my experience, that's the truth in the settled parts of Vvardenfell. But in the backcountry, you hear rumors. Out near Dagon Fel, Maar Gan, Molag Mar, you hear people talk of running into vampires in Dwemer ruins, and in ancestral tombs. Best to be careful. You don't want to run into those babies. And if you do, you want a nice, crisp copy of Divine Intervention so you can get safe, fast, all in one piece. Disposition ≥ 30 Female Generic
Vampires are not as much of a problem here as back in the West. Here, the Dark Elves burned them out centuries ago, and the Temple makes sure they don't come back. Disposition ≥ 30 Male Generic
Why is the Temple so upset about this Nerevarine prophecy? Crazy old gentlemen, wandering around the ashlands and staring at the sun, talking to themselves. Big deal. 'Lord Nerevar is coming back to save Morrowind.' About time, I say. Where was he when the Empire walked in here and took over? Disposition ≥ 30 Pelagiad
Why is the Temple so upset about this Nerevarine prophecy? Crazy old gentlemen, wandering around the ashlands and staring at the sun, talking to themselves. Big deal. 'Lord Nerevar is coming back to save Morrowind.' About time, I say. Where was he when the Empire walked in here and took over? Disposition ≥ 30 Caldera
Somebody said Larrius Varro over at Fort Moonmoth is looking for you. Said he wanted to talk to you. Don't know what about. Disposition ≥ 30 Balmora
I heard the Ordinators burned out a camp of Nerevarine cult worshippers out by the Ghostfence, in Foyada Ashur-Dan. The Temple seems to be going to a lot of trouble to exterminate a bunch of simple Ashlanders. They can't help being ignorant. They're just primitive savages. And nobody takes that 'return of Lord Nerevar' stuff seriously. Crazy rag-robed prophets. Not much threat there. Disposition ≥ 30 Balmora
Do you know where Telasero is? The old Dunmer stronghold between Suran and Molag Mar? The Temple just sent three Ordinators from the Order of War up there. Some trader reported seeing corprus monsters there. Disposition ≥ 30 Suran
Do you know where Telasero is? The old Dunmer stronghold between Suran and Molag Mar? The Temple just sent three Ordinators from the Order of War up there. Some trader reported seeing corprus monsters there. Disposition ≥ 30 Molag Mar
Falasmaryon, the old Dunmer stronghold, up near Ald Velothi? You know the place I'm talking about? I heard Mangolodh, the Legion scout, stuck his head in there, just looking around, saw a corprus monster, and teleported right out. He reported to the Legion, but I don't know what they're going to do about it. Pass it on to the Temple, that's my guess. Disposition ≥ 30 Ald-ruhn
Falasmaryon, the old Dunmer stronghold, up near Ald Velothi? You know the place I'm talking about? I heard Mangolodh, the Legion scout, stuck his head in there, just looking around, saw a corprus monster, and teleported right out. He reported to the Legion, but I don't know what they're going to do about it. Pass it on to the Temple, that's my guess. Disposition ≥ 30 Gnisis
That bookseller, Jobasha, in Jobasha's Rare Books, talks like an abolitionist, but no one's ever pinned anything on him. The Ordinators have a guard in there keeping an eye on him, but somehow he stays out of trouble. Maybe he has friends in high places.... Disposition ≥ 30 Vivec, Foreign Quarter
That bookseller in the Foreign Quarter, Jobasha, is an avowed abolitionist, but so far he has managed to avoid being caught. There's an Ordinator in there all the time, keeping an eye on his activities, so he must be very discreet. Disposition ≥ 30 Ebonheart, Argonian Mission
Did you hear about the fellow they found in the canal? Flesh was swollen and covered with growths. His arms and legs were all twisted and out of shape. And the face? It was a face, you could tell from the eyes and the holes for nose and mouth. But it wasn't a face you'd ever want to see again. The priest said it looked like corprus. Corprus? Here in Vivec? That's a worry. Disposition ≥ 30 Vivec
Have you heard of this new secret cult, the Sixth House? They say they sit around in caves, cutting off pieces of their own flesh and eating it. It's that corprus disease -- makes the flesh grow wild and crazy. Cut a piece off, and another piece grows back, bigger and better. Guards say, 'We're looking into it.' Right. That makes me feel better. Disposition ≥ 30 Generic
If you're thinking of traveling up country, near Sheogorad, or out Molag Amur way, or inside the Ghostfence, you need to know about corprus. It's a disease that turns normal creatures into beasts. Turns men into twisted, mad lumps of flesh, superhumanly strong, and full of hatred. You get corprus from fighting with diseased creatures. It's hard to get corprus, but harder to get rid of it. In fact, I hear there is no cure. Disposition ≥ 30 Generic
Buy from merchants and traders who like you. You get better prices. Members of your own factions usually like you best. Disposition ≥ 30 Generic
If someone attacks you first, you have the right to defend yourself. If someone DOESN'T attack you first, you're going to break the law if you attack him. Disposition ≥ 30 Generic
Talk to everyone. Talk is cheap. Ask questions. You don't ask, you never learn. Disposition ≥ 30 Generic
If you are looking for access to the places of power, start with Tienius Delitian, King Helseth's Captain of the Royal Guard. He's fair and professional, and King Helseth is no simple figurehead, unlike his predecessor. There's real power there, and Helseth is just going to get more powerful as he learns how Mournhold works. Effe-Tei
Modern Mournhold is built upon the ruins of Old Mournhold. At the end of the First Era, Mournhold was destroyed by Mehrunes Dagon. Sotha Sil and Almalexia arrived and drove Mehrunes Dagon back into Oblivion, but the city already lay in ruins. You can reach the abandoned passages of Old Mournhold through the sewers beneath Mournhold, and adventurers still seek lost treasures in the First Era ruins. Calvus Horatius
Don't mess with the Hands of Almalexia. It's not a mistake you'll get to repeat. Disposition ≥ 30 Mournhold
All the power in Mournhold starts with Almalexia at the Temple. Of course, no mere mortal is going to get access to the Lady of Mercy. But Fedris Hler, her steward, is quite approachable. Start with him, win his confidence, and then maybe things will open up for you. Disposition ≥ 30 Mournhold
If you are looking for access to the places of power, start with Tienius Delitian, King Helseth's Captain of the Royal Guard. He's fair and professional, and King Helseth is no simple figurehead, unlike his predecessor. There's real power there, and Helseth is just going to get more powerful as he learns how Mournhold works. Disposition ≥ 30 Mournhold
You're an adventurer, right? Then watch out if you go down in the sewers. That's the way to the ruins of Old Mournhold, yes, and that's where an adventurer can make his fortune. But... the Black Dart Gang preys on adventurers down below. They look harmless -- like outcasts or beggars. You may think you're tough... you can handle anything. But not the Black Dart Gang. Disposition ≥ 30 Mournhold
I've heard that a fellow named Dovor Oren has deep pockets. He is looking for weapons and armor -- special items -- and he pays well. I can't tell you where to find him. Just keep your eyes out for him and his associates. Disposition ≥ 30 Mournhold