Scripts

AhniaNote

Tribunal.esm
Variables 1
Local Variables
doonce
Source
1Begin AhniaNote 2 3short doonce 4 5;keep the note out of sight until player is on the quest 6 7if ( doonce == 1 ) 8 return 9endif 10 11 12If ( GetJournalIndex "MS_ScrollSales" < 30 ) 13 if ( GetDisabled == 0 ) 14 Disable 15 endif 16elseif ( GetJournalIndex "MS_ScrollSales" >= 30 ) 17 if ( GetDisabled == 1 ) 18 Enable 19 endif 20endif 21 22 23;account for possibility that Ahnia may already be dead... 24 25if ( GetDeadCount "Ahnia" == 0 ) 26 if ( onactivate == 1 ) 27 if ( doonce == 0 ) 28 Journal MS_ScrollSales 35 29 "Ahnia"->ForceGreeting 30 set done to 1 31 activate 32 endif 33 endif 34else 35 if ( onactivate == 1 ) 36 if ( doonce == 0 ) 37 Journal MS_ScrollSales 50 38 set doonce to 1 39 Activate 40 endif 41 endif 42endif 43 44End AhniaNote