BILL_GTs_Cursed_Chest
Morrowind.esm
Variables
1
Local Variables
doOnce
Source
1begin BILL_GTs_Cursed_Chest
2; Cursed chest behavour in the 'Sandas Ancestral Tomb'
3
4; script location: should be placed on 'chest_tomb_sandas'
5
6;Fixed by Doug 03/20. Could still be wierdness. See also the next script on the two skeletal guards...
7
8; variables
9short doOnce
10
11if ( OnActivate == 1 )
12 if ( doOnce == 1 )
13 Activate
14 return
15 else
16 MessageBox "You suddenly feel quite cold..."
17
18 ;I think the idea was to remove the corpses and replace them with skeletons...
19 ;The following should actually do that.
20
21 "contain_corpse_Sandas00"->Disable
22 "skeleton champ_sandas00"->Enable
23 set "skeleton champ_sandas00".getimBoy to 1
24
25 "contain_corpse_Sandas10"->Disable
26 "skeleton champ_sandas10"->Enable
27 set "skeleton champ_sandas10".getimBoy to 1
28
29 Set doOnce to 1
30 endif
31endif
32
33End