CharGenDialogueMessage
Morrowind.esm
Variables
3
Local Variables
done
NoLore
state
Source
1begin CharGenDialogueMessage
2
3;give message before captian for dialogue, script goes on captain
4
5short done
6Short NoLore
7short state ;set to -1 when you give him papers, used in dialogue
8
9if ( menumode == 1)
10 return
11endif
12
13
14if ( done == 0 )
15
16 if ( GetDistance, Player < 300 )
17
18 if ( Xbox == 1 )
19 MessageBox "Press A to talk to the Captain. Select topics to ask about them. Don't try persuasion on him. If you're not good at it, he'll start to dislike you.", "Ok"
20 else
21 MessageBox "Press ^ActionActivate to talk to the Captain. Select topics to ask about them. Don't try persuasion on him. If you're not good at it, he will start to dislike you.", "Ok"
22 endif
23
24 set done to 1
25
26 endif
27
28endif
29
30end CharGenDialogueMessage