ColonyBaro
Bloodmoon.esm
Variables
4
Local Variables
nolore
weaponout
saberout
questdone
Source
1Begin ColonyBaro
2
3short nolore
4short weaponout
5short saberout
6short questdone
7
8if ( GetJournalIndex CO_5 >= 70 )
9 if ( GetJournalIndex CO_5 < 200 )
10 set questdone to 1
11 endif
12endif
13
14if ( Ondeath == 1 )
15 Journal CO_5 200
16endif
17
18
19if ( MenuMode == 1 )
20 return
21endif
22
23if ( GetDisabled == 0 )
24 if ( ColonyService < 5 )
25 Disable
26 endif
27endif
28
29if ( questdone == 0 )
30 if ( GetDisabled == 1 )
31 if ( ColonyService >= 5 )
32 Enable
33 endif
34 endif
35endif
36
37if ( questdone == 1 )
38 if ( GetDisabled == 0 )
39 Disable
40 endif
41endif
42
43if ( GetDistance Player < 512 )
44 if ( player->GetWeaponDrawn == 1 )
45 if ( player->HasItemEquipped "steel saber_elberoth" == 1 )
46 set saberout to 1
47 else
48 if ( player->GetWeaponType == -1 )
49 set weaponout to 1
50 else set weaponout to 2
51 endif
52 endif
53 else
54 set saberout to 0
55 endif
56endif
57
58End ColonyBaro