ColonyHidar
Bloodmoon.esm
Variables
10
Local Variables
OnPCHitMe
s_axe
s_waraxe
s_dagger
s_sword
s_mace
localdayspassed
currentday
busy
nolore
Source
1Begin ColonyHidar
2
3;controls timing and variables for Stalhrim weapon smithing
4;also contains Journal update for killing all three nords in quest CO_8a
5
6short OnPCHitMe
7short s_axe
8short s_waraxe
9short s_dagger
10short s_sword
11short s_mace
12short localdayspassed
13short currentday
14short busy
15short nolore
16
17if ( busy == 1 )
18 if ( currentday != day )
19 set currentday to day
20 set localdayspassed to ( localdayspassed + 1 )
21 endif
22endif
23
24if ( OnPCHitMe == 1 )
25 "Graring"->SetFight 100
26 "Graring"->StartCombat Player
27 "Aenar"->SetFight 100
28 "Aenar"->StartCombat Player
29endif
30
31End ColonyHidar