ColonyHroldar_B
Bloodmoon.esm
Variables
4
Local Variables
OnPCHitMe
doonce
hroldarmove
nolore
Source
1Begin ColonyHroldar_B
2
3short OnPCHitMe
4short doonce
5short hroldarmove
6short nolore
7
8if ( GetDisabled == 0 )
9 if ( GetJournalIndex "CO_9a" < 10 )
10 Disable
11 endif
12endif
13
14if ( GetDisabled == 1 )
15 if ( GetJournalIndex "CO_9a" == 10 )
16 Enable
17 endif
18endif
19
20if ( OnDeath == 1 )
21 if ( GetJournalIndex "CO_9a" >= 70 )
22 Journal CO_9a 80
23 endif
24endif
25
26
27if ( hroldarmove == 0 )
28 if ( GetJournalIndex "CO_9a" == 20 )
29 set hroldarmove to 1
30 endif
31elseif ( hroldarmove == 1 )
32 AIEscort Player 0 -175218.828 144654.516 1005.164 0
33 set hroldarmove to 2
34elseif ( hroldarmove == 2 )
35 if ( GetAiPackageDone == 1 )
36 set hroldarmove to 3
37 endif
38elseif ( hroldarmove == 3 )
39 AiEscort Player 0 -178127.469 146951.734 1025.390 0
40 set hroldarmove to 4
41elseif ( hroldarmove == 4 )
42 if ( GetAIPackageDone == 1 )
43 set hroldarmove to 5
44 endif
45elseif ( Hroldarmove == 5 )
46 AiWander 0 0 0 0 0 0 0 0 0
47 Journal CO_9a 30
48 set hroldarmove to 10
49 forcegreeting
50endif
51
52if ( GetJournalIndex "CO_9a" >= 10 )
53 if ( OnPCHitMe == 1 )
54 SetFight 100
55 StartCombat Player
56 endif
57endif
58
59End