Scripts

ColonyHroldar_B

Bloodmoon.esm
Variables 4
Local Variables
OnPCHitMe
doonce
hroldarmove
nolore
Source
1Begin ColonyHroldar_B 2 3short OnPCHitMe 4short doonce 5short hroldarmove 6short nolore 7 8if ( GetDisabled == 0 ) 9 if ( GetJournalIndex "CO_9a" < 10 ) 10 Disable 11 endif 12endif 13 14if ( GetDisabled == 1 ) 15 if ( GetJournalIndex "CO_9a" == 10 ) 16 Enable 17 endif 18endif 19 20if ( OnDeath == 1 ) 21 if ( GetJournalIndex "CO_9a" >= 70 ) 22 Journal CO_9a 80 23 endif 24endif 25 26 27if ( hroldarmove == 0 ) 28 if ( GetJournalIndex "CO_9a" == 20 ) 29 set hroldarmove to 1 30 endif 31elseif ( hroldarmove == 1 ) 32 AIEscort Player 0 -175218.828 144654.516 1005.164 0 33 set hroldarmove to 2 34elseif ( hroldarmove == 2 ) 35 if ( GetAiPackageDone == 1 ) 36 set hroldarmove to 3 37 endif 38elseif ( hroldarmove == 3 ) 39 AiEscort Player 0 -178127.469 146951.734 1025.390 0 40 set hroldarmove to 4 41elseif ( hroldarmove == 4 ) 42 if ( GetAIPackageDone == 1 ) 43 set hroldarmove to 5 44 endif 45elseif ( Hroldarmove == 5 ) 46 AiWander 0 0 0 0 0 0 0 0 0 47 Journal CO_9a 30 48 set hroldarmove to 10 49 forcegreeting 50endif 51 52if ( GetJournalIndex "CO_9a" >= 10 ) 53 if ( OnPCHitMe == 1 ) 54 SetFight 100 55 StartCombat Player 56 endif 57endif 58 59End