ErichScript
Bloodmoon.esm
Variables
2
Local Variables
greetonce
NoLore
Source
1Begin ErichScript
2
3Short greetonce
4Short NoLore
5
6if ( OnDeath == 1 )
7 if ( GetJournalIndex BM_Missionary >= 10 )
8 if ( GetJournalIndex BM_Trial < 100 )
9 Journal BM_Missionary 40
10 endif
11 endif
12endif
13
14if ( GetJournalIndex "BM_Trial" >= 100 )
15 SetHealth 0
16 endif
17
18if ( GetJournalIndex "BM_MeadHall" >= 70 )
19 Disable
20 endif
21
22if ( GetJournalIndex BM_Missionary >= 50 )
23 if ( GetDistance, Player <= 200 )
24 if ( greetonce == 0 )
25 ForceGreeting
26 set greetonce to -1
27 endif
28 endif
29endif
30
31
32End ErichScript