Plague_Gedna
Tribunal.esm
Variables
7
Local Variables
nolore
level
greetonce
doonce
healthchange
fatiguechange
magickachange
Source
1Begin Plague_Gedna
2
3short nolore
4short level
5short greetonce
6short doonce
7
8float healthchange
9float fatiguechange
10float magickachange
11
12
13if ( MenuMode == 1 )
14 Return
15endif
16
17
18
19
20
21
22if ( GetJournalIndex "MS_CrimsonPlague" == 140 )
23 if ( doonce == 0 )
24 set level to player->GetStat Level
25 Set healthchange to ( level * 100 )
26 set fatiguechange to ( level * 400 )
27 set magickachange to ( level * 300 )
28 modhealth, healthchange
29 modhealth, fatiguechange
30 modhealth, magickachange
31 set doonce to 1
32 endif
33endif
34
35if ( greetonce == 0 )
36 if ( GetDistance Player <= 512 )
37 ForceGreeting
38 set greetonce to 1
39 endif
40endif
41
42if ( OnDeath == 1 )
43 Journal MS_CrimsonPlague 150
44endif
45
46
47
48End Plague_Gedna