Scripts

ThormoorThirsk

Bloodmoon.esm
Variables 1
Local Variables
nolore
Source
1Begin ThormoorThirsk 2; Enables Thurmoor in Thirsk after the curse has been lifted. 3 4short nolore 5 6if ( "thormoor gray-wave"->GetHealth <=0 ) 7 Disable 8 Return 9endif 10 11if ( "thormoor_out"->GetHealth <=0 ) 12 Disable 13 Return 14endif 15 16 17if ( GetHealth > 0 ) 18 if ( GetJournalIndex "BM_MeadHall" >= 40 ) 19 if ( GetJournalIndex "BM_MeadHall" < 70 ) 20 Disable 21 endif 22 endif 23endif 24 25if ( GetHealth > 0 ) 26 if ( GetJournalIndex BM_CursedCaptain >= 50 ) 27 if ( GetJournalIndex "BM_MeadHall" >= 40 ) 28 if ( GetJournalIndex "BM_MeadHall" < 70 ) 29 Disable 30 endif 31 endif 32 endif 33endif 34 35if ( GetHealth > 0 ) 36 if ( GetJournalIndex BM_CursedCaptain >= 50 ) 37 if ( GetJournalIndex "BM_MeadHall" >= 0 ) 38 if ( GetJournalIndex "BM_MeadHall" < 40 ) 39 Enable 40 endif 41 endif 42 endif 43endif 44 45if ( GetJournalIndex BM_CursedCaptain >= 50 ) 46 if ( GetJournalIndex "BM_MeadHall" >= 70 ) 47 Enable 48 endif 49endif 50 51if ( GetJournalIndex BM_CursedCaptain < 50 ) 52 Disable 53 endif 54 55End ThormoorThirsk