Scripts

WaitOneDay

Morrowind.esm
Variables 3
Local Variables
currentDay
localdaysPassed
NoLore
Source
1Begin WaitOneDay 2 3short currentDay 4short localdaysPassed 5Short NoLore ;blocks discussion of general topics 6 7if ( currentDay != Day ) 8 ;assume that the day has gone up, not down or something... 9 set currentDay to Day 10 set localdaysPassed to localdaysPassed + 1 11endif 12 13;Old Version (for reference -- month thing makes no sense so sayeth Doug) 14 15;short eventDay 16;short eventMonth 17;short oneDayPassed 18 19;if (oneDayPassed == 0) 20; set oneDayPassed to 1 21; set eventDay to Day 22; set eventMonth to Month 23;endif 24 25;if (oneDayPassed == 1) 26; if (Month != eventMonth) 27; set oneDayPassed to 2 28; endif 29; 30; if (Day != eventDay) 31; set oneDayPassed to 2 32; endif 33;endif 34 35End