WolfRitualRing
Bloodmoon.esm
Variables
2
Local Variables
castonce
ringtimer
Source
1Begin WolfRitualRing
2
3float ringtimer
4
5short castonce
6
7if ( castonce == 0 )
8 ExplodeSpell "werewolf_ritual_ring"
9 Disable
10 set castonce to 1
11endif
12
13if ( ringtimer > 3 )
14 SetDelete 1
15else
16 set ringtimer to ( ringtimer + GetSecondsPassed )
17endif
18
19
20End WolfRitualRing