Scripts

WolfRitualRing

Bloodmoon.esm
Variables 2
Local Variables
castonce
ringtimer
Source
1Begin WolfRitualRing 2 3float ringtimer 4 5short castonce 6 7if ( castonce == 0 ) 8 ExplodeSpell "werewolf_ritual_ring" 9 Disable 10 set castonce to 1 11endif 12 13if ( ringtimer > 3 ) 14 SetDelete 1 15else 16 set ringtimer to ( ringtimer + GetSecondsPassed ) 17endif 18 19 20End WolfRitualRing