Scripts

artoriaScript

Bloodmoon.esm
Variables 3
Local Variables
doOnce
gavebooze
nolore
Source
1Begin artoriaScript 2 3short doOnce 4short gavebooze 5short nolore 6 7if ( OnDeath == 1 ) ;THIS IS TO KEEP HER FROM GREETING IF SHE'S A CORPSE, WHICH IS TACKY 8 set doOnce to -1 9 if ( luciuschosen >= 0 ) 10 if ( GetJournalIndex BM_Smugglers < 30 ) 11 set luciuschosen to -9 12 endif 13 endif 14endif 15 16 17if ( artoriachosen == -9 ) 18 StartCombat Player 19 SetFight 100 20 ;MessageBox "Setting WANDER" 21 ;AiWander 0 0 0 0 0 0 22endif 23 24if ( doOnce == 0 ) 25 if ( GetJournalIndex BM_Smugglers == 100 ) 26 if ( artoriachosen == 1 ) 27 if ( GetDistance Player <= 256 ) 28 set artoriachosen to 2 29 set doOnce to 1 30 ForceGreeting 31 endif 32 endif 33 endif 34endif 35 36 37End artoriaScript