bm_bloodskal_creatures
Bloodmoon.esm
Variables
1
Local Variables
doonce
Source
1Begin bm_bloodskal_creatures
2;enables draugr and skeletons in Bloodskal Barrow
3
4short doonce
5
6if (doonce==1)
7 return
8endif
9
10if ( GetJournalIndex "BM_Bloodskal01" < 10 )
11 Disable
12endif
13
14if ( GetJournalIndex "BM_Bloodskal01" == 10 )
15 set doonce to 1
16 Enable
17endif
18
19
20End