bolvynScript
Morrowind.esm
Variables
1
Local Variables
doOnce
Source
1Begin bolvynScript
2
3short doOnce
4
5if ( doOnce == 1 )
6 Return
7endif
8
9if ( GetPCCell "Vivec, Arena Pit" == 0 )
10
11 ;To simulate Essential NPC Killed message
12 if ( OnDeath == 1 )
13 Messagebox "With this character's death, the thread of prophecy is severed. Restore a saved game to restore the weave of fate, or persist in the doomed world you have created."
14 endif
15
16endif
17
18if ( GetPCCell "Vivec, Arena Pit" == 0 )
19
20 ;for Hortator dialogue...
21 if ( OnDeath == 1 )
22 if ( OnMurder == 1 )
23 Set RedoranMurdered to 2
24 else
25 Set RedoranMurdered to 1
26 endif
27 endif
28
29 Return
30endif
31
32if ( OnDeath == 1 )
33 Set DuelActive to 0
34 Set doOnce to 1
35 if ( GetJournalIndex HR_Archmaster >= 50 )
36 PCRaiseRank "Redoran"
37 Journal HR_Archmaster 70
38 endif
39 if ( GetJournalIndex B5_VenimHort >= 30 )
40 Journal B5_VenimHort 50
41 endif
42endif
43
44
45End