luciusScript
Bloodmoon.esm
Variables
3
Local Variables
doOnce
gavebooze
nolore
Source
1Begin luciusScript
2
3short doOnce
4short gavebooze
5short nolore
6
7if ( OnDeath == 1 ) ;THIS IS TO KEEP HIM FROM GREETING IF HE'S A CORPSE, WHICH IS TACKY
8 set doOnce to -1
9 if ( artoriachosen >= 0 )
10 if ( GetJournalIndex BM_Smugglers < 30 )
11 set artoriachosen to -9
12 endif
13 endif
14endif
15
16if ( luciuschosen == -9 )
17 StartCombat Player
18 SetFight 100
19endif
20
21if ( doOnce == 0 )
22 if ( GetJournalIndex BM_Smugglers == 100 )
23 if ( luciuschosen == 1 )
24 if ( GetDistance Player <= 256 )
25 set luciuschosen to 2
26 set doOnce to 1
27 ForceGreeting
28 endif
29 endif
30 endif
31endif
32
33
34
35
36
37
38
39End luciusScript