Scripts

nunciusClosetScript

Bloodmoon.esm
Variables 1
Local Variables
haskey
Source
1Begin nunciusClosetScript 2 3short haskey 4 5if ( OnActivate == 1 ) 6 if ( player->GetItemCount key_nuncius == 0 ) 7 if ( haskey == 0 ) 8 if ( GetLocked == 0 ) 9 MessageBox "Although the strange lock appears to have been disabled, this closet cannot open without the key." 10 else 11 MessageBox "The strange lock on this closet cannot be opened without the key." 12 endif 13 endif 14 elseif ( player->GetItemCount key_nuncius == 0 ) 15 if ( haskey == 1 ) 16 Activate 17 endif 18 else 19 Activate 20 set haskey to 1 21 endif 22endif 23 24 25End nunciusClosetScript