Scripts

replenishammo

Tribunal.esm
Variables 1
Local Variables
isdead
Source
1Begin replenishammo 2 3short isdead 4 5if ( MenuMode ) 6 return 7endif 8 9if ( isdead== 1 ) 10 return 11endif 12 13;when killed, adds 5 darts to inventory. so player finds 5 plus whatever is left 14If ( OnDeath == 1 ) 15 additem "centurion_projectile_dart" 5 16 set isdead to 1 17endif 18 19;if 1 dart left in inv, adds 5 more 20If ( GetItemCount centurion_projectile_dart < 2 ) 21 ;Messagebox "less than 1 left. adding 5 more" 22 additem "centurion_projectile_dart" 5 23endif 24 25End