strong_foreman
Morrowind.esm
Source
1Begin strong_foreman
2
3if ( CellChanged == 0 )
4 Return
5endif
6
7if ( Stronghold <= 0 )
8 Disable
9endif
10
11if ( Stronghold == 1 )
12 Enable
13endif
14
15if ( Stronghold == 2 )
16 Disable
17endif
18
19if ( Stronghold == 3 )
20 Enable
21endif
22
23if ( Stronghold == 4 )
24 Disable
25endif
26
27if ( Stronghold == 5 )
28 Enable
29endif
30
31if ( Stronghold >= 6 )
32 Disable
33endif
34
35End