Scripts

strong_foreman

Morrowind.esm
Source
1Begin strong_foreman 2 3if ( CellChanged == 0 ) 4 Return 5endif 6 7if ( Stronghold <= 0 ) 8 Disable 9endif 10 11if ( Stronghold == 1 ) 12 Enable 13endif 14 15if ( Stronghold == 2 ) 16 Disable 17endif 18 19if ( Stronghold == 3 ) 20 Enable 21endif 22 23if ( Stronghold == 4 ) 24 Disable 25endif 26 27if ( Stronghold == 5 ) 28 Enable 29endif 30 31if ( Stronghold >= 6 ) 32 Disable 33endif 34 35End