watersScript
Bloodmoon.esm
Source
1Begin watersScript
2
3if ( GetDisabled == 0 )
4 if ( GetJournalIndex BM_Water < 10 )
5 Disable
6 endif
7elseif ( GetDisabled == 1 )
8 if ( GetJournalIndex BM_Water >= 10 )
9 Enable
10 endif
11endif
12
13if ( GetJournalIndex BM_Water < 70 )
14 if ( Player->GetItemCount BM_waterlife_UNIQUE1 > 0 )
15 Journal BM_Water 70
16 endif
17endif
18
19
20
21End waterScript